

The rest of the loadout will be bonuses on overall sustainability in the form of Vitality and Gladiator Resolve, Steel Charge providing a bonus on Melee combat for better Life Steal, Rage and Stretch for Energy Recovery and more Range, and the very useful Handspring, which will avoid that annoying vulnerability when you get knocked down.
#WARFRAME NEW COLOR PALETTE SANS OF INAROS MOD#
For that very reason, Mods such as Vigor, Steel Fiber, Adaptation, and the Augment Mod Negation Swarm will be strictly necessary. The idea behind this very straightforward build is to provide enough buffs on Armor and Status Resistances for Inaros to become an incredibly tanky character. Stacks up to +90%.Ĭonvert +60% of Damage on Health to Energy When Damaged: +10% Resistance to that Damage Type for 20 seconds. Through links on our site, we may earn an affiliate commission.Scarab Swarm Augment: Scarab Armor protects Inaros from Status Effects, consuming 3% Bonus Armor for each effect resisted. Gfinity Esports is supported by its audience. Steel Charge is the best option as an Aura Mod due to Inaros’ advantages with melee weapons. Negation Swarm will also protect against status effects, consuming 3% of scarab armor every time, and Adaptation will offer an extra layer of defense against them. The effect of Scarab Swarm will protect Inaros offering a great amount of armor, and any health sacrificed to cast it will be easily recoverable by finisher attacks using melee weapons. Similar to Rhino, this build will turn Inaros into a virtually indestructible warframe by the use of Scarab Swarm, along with Health and Armor boosts, and several sustain buff resources. Use as many Forma on them as you see fit to achieve the desired build, and you'll be good to go! Of course, if you can afford the Prime or Vandal versions, the better. Karyst will succeed at that, and the rest is just riffing, any Primary and Secondary will be fine as long as you’re comfortable with them. His passive brings life steal/recovery potential that can only be improved with even more life steal. Inaros needs extra attention on the melee side. Strength: 100 / 150 / 175 / 200 Corrosive damage per secondĭuration: 6 / 10 / 12 / 15 Seconds of swarm duration Discharge to blast enemies with a scarab swarm survivors have their health drained and bestowed on allies. Strength: 200 / 300 / 400 / 500 Slash damage per secondĠ.2 / 0.3 / 0.4 / 0.5 x Move speed multiplierĠ.8 / 0.7 / 0.6 / 0.5 x Damage reduction multiplierĬharge to transform health into hardened scarab armor. Range: 20 / 30 / 40 / 50 Meters of cast and tether rangeīecome a whirling spiral of sand that sends enemies flying and devours those trapped in quicksand. Hold power to trap target in quicksand and draw them in for devouring this steals health and ultimately creates a friendly Sand Shadow. Charging the ability will draw them towards Inaros for devouring. DEVOUR marks your target, trapping it in quicksand. DESICCATION: blasts enemies with a wave of cursed sand, blinding and damaging them while also stealing their health. Killing enemies with melee Finishers restores 20% of Inaros' maximum Health.īlast enemies with a wave of cursed sand that blinds them and steals their health. New Warframe: Inaros Inaros - Risen from the sands, Inaros commands the desert's fearsome power. Allies can also manually revive Inaros by interacting with his Sarcophagus. Within his tomb, target an enemy or ally to release a beam that continuously inflicts 75 True damage per tick and siphon HP from them, gradually filling his revive meter to allow Inaros to rise again. On fatal injury and entering Bleedout, Inaros enters an immobile Sarcophagus. Pair him with a swift melee weapon and you’re set. To compensate for that he has a massive Health Pool, tools for life steal like Dessication and Devour, and resources to add armor bonus in the form of Scarab Swarm. Inaros excels as a potentially immortal warframe, which is ironic since he doesn’t have any shields. Inaros Systems - Sands of Inaros reward or Cephalon Simaris - 25,000 ReputationĬomponents - 12 Hours Inaros Overview and Best Weapon Options Inaros Chassis - Sands of Inaros reward or Cephalon Simaris - 25,000 Reputation Inaros Neuroptics - Sands of Inaros reward or Cephalon Simaris - 25,000 Reputation

Inaros Blueprint Price - Sands of Inaros reward or Cephalon Simaris - 50,000 Reputation The quest blueprint is purchasable from Baro Ki'Teer for 100 Ducats + 25,000 Credits Inaros' main and component blueprints are obtainable from the Sands of Inaros quest.
